.22 Pistol Division
Tom Rubel
Division Director
Pistol Match Directors
Dave Sabia & Mike Gabrick
Fourth Sunday of Each Month
7:00am (April-Sept) – 8:00am (Oct-Mar)
Rifle Match Directors
Bruce Balcom & Yvette Lass
Rifle/Long Range Pistol
Following .22 Pistol on the 4th Sunday
Metal Madness
Match Directors: Carol and Joe Hoover
When: 2nd Sunday of Each Month
Where : RSSC Training Bay 1
Time: 7:00am (April- September) 8:00am (October-March)
Registration: Online at MMSSA.com or in person 1/2 hour before or after match start
Match Registration Fee: CASH ONLY, paid at match
First Firearm: RSSC Members $15 Non-Members $20
each additional firearm is a separate registration fee of $5
People 18 and under do not need to pay to participate
Shooters Meeting – Before the match shooters will be instructed on Range Rules and match rules. Gather up! Safety is the top priority of any Metal Madness event. Metal Madness safety expectations may be found at MMSSA.net. Participants must be able to safely handle a firearm, ear and eye protection is required. All firearms must be cased and unloaded when entering the range. The Range Officer’s command must always be followed.
What to Expect– A match is planned to run 4 hours. A ten lane match can accommodate 40 registrations. Shooters will be squadded in a first come/first serve manner. Each pass (ten lanes) may have 5-10 shooters and take 30-60 minutes to complete all 10 lanes. No less than 50 rounds are needed to complete 10 lanes of 5 targets. There will be time between shooters to reload. It is helpful to have 5 or more magazines. Malfunctioning firearms may lead to scratch penalties. Clean and ready your firearm.
Metal Madness Description- Metal Madness consists of 10 lanes of target shooting. Five targets in each lane are randomly patterned 1-4 and include a a round white Stop Plate. A shooter will being in an assigned colored land and stay in the lane until the RO signals the move to the next colored lane. Targets must be shot in numerical order, followed by the round Stop Plate.
- Targets shot out of order are considered a scratch with a 30- second penalty.
- If a shooter shoots out of order but can go back to the correct sequence and shoot the targets in order and then the stop plate, the time will stand.
- If the shooter fires all their ammunition and has not completed the lane, the shooter may reload and continue firing. If the shooter is unable to reload, it is considered a scratch with a 30 second penalty.
Scoring is based on the time it takes for the shooter to hit the targets and complete the lane. Then lanes are shot; however, the shooters final score is the combined total of the 8 best lane scores.
Metal Madness skill measures are called brackets. The criteria for theses classifications may be found at MMSSA.net. The Brackets are:
- Metal Master
- High Master
- Master
- Expert
- Sharpshooter
- Marksman
BE SAFE AND HAVE FUN
Latest Match Results
Are sent to Practicscore.
This is a great place to start! It’s family oriented. It’s stress-free. It’s relatively inexpensive. AND IT’s FUN! Our .22 pistol match is geared for both the newer shooter and those experienced. We have had shooters from age 6 to 86 but it is recommended that the new and young shooters have some experience safely handling their pistol. If your family is sharing a pistol and/or you only have one or two magazines, we can help you load your mags while you are shooting or we can put your card down one shooter to give you/family member time to reload or regroup–if that works for you. We are here to make this activity fun for all. If at any time you have a question or need someone to boost your confidence, you will find plenty around you willing to help out.
Any .22 rimfire pistol can be used; it needs to be kept in some kind of hard or soft case/bag. Ideally, it is helpful to have 5-6 magazines as each stage requires 5 runs and you’ll need approximately 150 rounds for each person depending on stage design and skill level.
When name is called , bring your bag to the table with your loaded magazines. We adhere to the basic USPSA rules (8.3) so that our commands are:
- “Make Ready” (you can then unbag pistol and insert the loaded magazine, touch pistol muzzle on table waiting…
- “Are You Ready?” (you don’t need to answer; if not ready, then you need to tell the Range Officer—person with the timer) No or Not ready.
- “Standby” (command should be followed by the start signal Beep within 1-4 seconds)
- After you finish with that run, you can automatically reload and get ready for the next run—waiting for the RO to give the next “Are You Ready Command” and “Standby”
This is the ONLY match that if you have a malfunction, you get to take a “mulligan” and start over. - When you have finished with all 5 runs, then RO says:
“If You Are Finished, Unload And Show Clear”
If Clear; bag it (this is a deviation from USPSA rules since we don’t use holsters and we don’t want you to pull the trigger on your .22 pistol as this can damage some firing pins on rimfire firearms)
“Range Is Clear”
Above All, The Basic Rules of the .22 Match Are
#1 Be Safe
#2 Have Fun
#3 Learn shooting skills
#4 Have Fun
#5 Never Get Disappointed
#6 Have Fun
#7 If You Have A Malfunction, Take A Mulligan And Start Over
#8 HAVE FUN!



